40 Spell Cards Of Greed Island In Hunter X Hunter

40 Spell Cards Of Greed Island In Hunter X Hunter

These cards can only be acquired in the Spell Card Shop in the town of Masadora. They can be purchased in packs containing random spell cards. In order to use a spell card you have to hold it in your hand, say its name followed up with the keyword "On" then the name of the player or place you want it to be designated. Another method is to insert the spell card into the slot at the end of the binder. Spell cards disappear after using it. There are a total of 40 different spell cards.

Peek 
View contents of target player's (previously met) free slots.

Fluoroscopy 
View contents of target player's (previously met) designated slots.

Defensive Wall 
Protects you from an attack spell once.

Reflect 
Reflects an attack spell from a player (previously met).

Magnetic Force 
Allows one person to fly to the location of the target player.

Pickpocket 
Steals a random card from target player's free pocket.

Thief 
Steals a random card from target player's designated pocket.

Trade 
Swaps a card the caster's owns to a target player's card randomly.

Return 
Allows caster to fly back to a previously visited location.

Mimic 
Transform a card into a copy of a target card that the caster already owns (it fails if target card's transformation limits is already exceeded)

Clone 
Change into one random card from target player's imposed slots (if the opponent has no imposed slot cards or the card limit was at MAX, the transformation fails and "Clone" disappears).

Relegate 
Make the target player fly somewhere on the island.

Origin 
Make target player fly to the game starting point.

Leave 
Make target player leave the island.

Clairvoyance 
See all card data of the target player.

Drift 
Go to a random unvisited town. If all towns have been visited, player stays at the same place and the card disappears).

Collision 
Fly to the locations of a random player the caster has not met (if all other players have been met, players stay at the same place and the card disappears).

Levy 
Take one random card from each player within a 20m radius.

Drawbridge 
Protect once against a short range regular spell from another player.

Fake 
"Fake" transforms into one of the cards from No.001 to No.099. The resulting card can be inserted into an imposed slot but does not count towards a complete card set or the card copy limit, nor can it be converted into an object.

Mug 
Take one card at will from target player.

Corruption 
Transform one above-B ranked card from target player into a below-D card. The caster can choose the number of the new card. (After the transformation, the card counts towards the card number limit of the new card type. If the limit is already at MAX, or the target player has no above-B cards, the transformation fails and the “Corruption” card disappears). After the transformation, if the card is in an imposed slot with a wrong number, it auto-destroys.

Compromise 
Choose and destroy one above-A ranked card from target player. That player then obtains a card of 3 ranks lower than the destroyed card and of the number of his choosing. If target player has no above-A card, “Compromise” changes into card form again and returns to the caster. (If the designated card of three ranks lower has attained the card copy limit, it cannot be obtained.)

Dispel 
Return all cards from target player transformed with “Fake,” “Clone,” or “Mimic” to original form. Destroy all cards that, as a result, find themselves in the wrong imposed slots. “Fake,” “Copy,” and “Mimic” have no effect on “Dispel.”

Blackout Curtain 
Use to protect oneself against the effects of "Peek" and "Fluoroscopy".

Holy Water 
Protects the player ten times from attack spells from other players. This card is immune to steal and destruction spells.

Trace 
Current location of one target player will be available at all times. (Effect lasts until player leaves the game.)

Rock Toss 
Destroy one random card in target player's free slots.

Bullet 
Destroy one random card in target player's imposed slots.

Guidepost 
Give away locations of the chosen number (not available to No. 000).

Analysis 
Show explanation on card of the chosen number (not available to No. 000).

Lottery 
Transform into a random item card.

Cling 
Complete data of one player's restricted slots will be available at all times. (Effect lasts until player leaves the game.)

Purify 
Dispel effect of transformation spell and return card to original form. (If, after transformation, the card limit is exceeded, the card changes to item form and cannot be converted again. In the case of a spell card, it disappears unless the spell is used immediately.)

Fortress 
Cards inserted in slots on target page are permanently protected against stealing and destruction spells as long as they remain in the slots (Free Slot pages cannot be chosen).

Eye of God 
Caster obtains the effects of "List" and "Analysis" permanently on all cards from No. 000 to 099. (Effect lasts until target player leaves the game.)

Recycle 
Allows an item converted from a card to be changed into card form once more. (Limited to cards of rank below C. If the applicable card limit is already at MAX, “Recycle” disappears without converting the target item.)

List 
Inform on number of people in possession of target card, as well as the total number of copies.

Accompany 
Fly all players within a radius of 20 m around the caster – including the caster – to the location of target city (limited to cities previously visited) or target player (limited to players previously met inside the game).

Contact 
Allows communication through the binders with target player (limited to players previously met inside the game. Maximum duration is 3 minutes; during this period, only the player initiating conversation with “Contact” can cut off communication.)

List of Game Master-only Cards

These cards can be used only by a Game Master. They have negative numbers. Only one of these cards has been canonically revealed, which Razor used on the Phantom Troupe.

Elliminate 
Allows the caster to transport any elements that illegally enter Greed Island to a random location of the Azian Continent.

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